Saturday, October 19, 2024

Learn Weight in Frame-by-Frame 2D Animation for Beginners

 As promised in the previous article, this tutorial presents a simple sequence where an entity picks up and lifts a medium-weight black metal ball in a frame-by-frame 2D animation that incorporates the principles of weight in physics. You can save an image for every frame in this tutorial for your reference, from Figure 00 to Figure 21.

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The final result is a GIF animation, similar to what you see in Figure 22. For the video version, you can click on this link.

Figure 22

You can access motion graphics for the weight and samples of different materials in the previous tutorial at this link.

 

Wondering how to put all the saved image sequences into an animation? You can even add backgrounds, sound, and special effects, so be sure to refer to the previous tutorial. For a quick start, check out the e-book "Frame-by-Frame 2D Animation Principles" for beginners at this link or on the Play Store. I’ve also written other books that you might find interesting; feel free to check them out at this link.

Additionally, I offer 2D animation services for your comics or storyboards. Your ideas can come to life with frame-by-frame 2D animation, and it’s just a click away!

You don’t need advanced drawing skills to learn the basics of frame-by-frame 2D animation. Simply being able to draw basic shapes like circles or ellipses is enough to uncover the secrets of achieving natural and smooth motion in 2D animation.

For step-by-step guidance, our web-based tutorial includes video instructions designed to help complete beginners learn easily. Don’t miss the chance to discover these secrets and find the necessary software options, including both paid and free choices.

This online course will cover frame-by-frame 2D animation, including motion graphics for ads, TV, web, and even for motion comics and animatics in movie or cinema production, making it accessible for beginners! Join now!

Next, we'll learn how to lay out a character in combination with the background. In 2D animation production, the layout refers to the process of defining the composition and arrangement of elements within a scene. This stage takes place after the storyboard has been created and approved, acting as a bridge between the initial concept and the final animation.

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